AI Insights · Timothy · October 2025
Top 5 iOS Simulator Games in the US: Q3 2025 Performance
Explore the performance trends of the top 5 simulator games on iOS in the US during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the top simulator games on iOS in the United States demonstrated varied performance trends in downloads, revenue, and active user engagement. Here’s a closer look at how these games fared according to data from Sensor Tower.
Cookingdom by ABI GLOBAL LTD. saw a fluctuating trend in weekly revenue, peaking at around $14K in mid-September. Downloads began the quarter strong with over 150K but tapered to approximately 57K by the end of September. Active users also showed a decline from 434K to 326K over the same period.
I Am Cat, published by Estoty, experienced a decline in weekly revenue from $2.7K to $735. Downloads initially increased, reaching 145K in late July, before dropping to around 34K by the end of September. Active user numbers decreased from 367K to 229K.
My Supermarket Simulator 3D® by Game District LLC maintained a relatively stable revenue, starting at approximately $38K and ending at $24K. Downloads decreased from 61K to 26K, while active users declined from 383K to 214K.
BitLife - Life Simulator from Candywriter, LLC saw revenue drop from $253K to $81K. Downloads decreased from 64K to 35K, although active users remained relatively steady, ending the quarter at 723K.
Jelly Master: Mukbang ASMR by Hieu Nguyen Trung did not generate revenue but had a consistent download trend starting at 44K and ending at 21K. Active users showed a slight decrease from 132K to 93K.
These insights from Sensor Tower highlight the dynamic nature of the mobile gaming market, where user engagement and monetization can vary significantly across different titles and periods. For more detailed analytics, visit Sensor Tower's platform.